WATER
4Elemental HERO Liquid Soldier
Archetype:
Elemental HERO
ATK:
1400
DEF:
1300
View:
994
When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.
Elemental HERO Liquid Soldier — Power Evaluation
Final Score: 63 ± 6 · Confidence: Medium
- Intrinsic: 60 · Deck: 65 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Material body
Why it scores here
Liquid Soldier converts its Normal Summon into a revival of any Level 4 or lower HERO monster other than itself, and its Fusion-material trigger adds a conditional draw 2 / discard 1 (net +1 card). It runs in every sampled deck at about one copy, which confirms it is practical and cheap to play, but the combo sample is only 2 boards and it is never recorded as a starter or material there, so the combo score is held back. Its high ATK is irrelevant to the score; it has no interaction, so effect_interaction stays near zero.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | Present in 400 of 400 sampled decks at about 1.07 copies, but the 2 combo boards never record it as a starter or searched piece (observed; the Normal Summon route is inferred from text). |
| Combo & Conversion | 62 | Its text revives a Level 4 or lower HERO from the GY, and the two recorded boards reach power_index 100 with about 2 starters each, but the card has no recorded role in either (observed; the revival route is verified from text). |
| Resource Economy | 55 | The Fusion-material trigger draws 2 and discards 1, a net +1 card, but it is conditional and once per turn (verified from text). |
| Effect & Interaction | 10 | No negation, removal, or disruption in its text (verified from text). |
| Material Utility | 55 | Level 4 WATER Warrior body usable as HERO Fusion material, and it still exists as a body when its effect is negated (inferred from text and stats). |
| Resilience & Flexibility | 50 | The GY-based Fusion-material trigger survives negation, but the Normal Summon revival needs the card to be Normal Summoned, which is fragile (inferred from text). |
| Deck-Building Efficiency | 75 | Typically one copy, unlimited under the assumed 3-copy limit, with no garnet or self-lock (observed from copies data; the limit is assumed, not verified). |
Calculation
Weight profile: 0.7 Starter / Combo enabler + 0.3 Material body. Intrinsic ≈ 60, Deck ≈ 65, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Runs in every sampled Destiny Heros, Heroic and Vision HERO deck at about one copy
- Normal Summon revival of any Level 4 or lower HERO other than itself
- Fusion-material trigger gives a conditional net +1 card
- Level 4 WATER body is a usable generic material and stays useful when negated
Weaknesses
- No interaction or disruption
- Revival needs a Normal Summon, which is fragile in hand
- Combo evidence is only 2 boards with no recorded starter or material role
- Draw trigger is once per turn and needs a HERO Fusion summon
Counters / choke points
- Negating its Normal Summon effect stops the revival (the body remains)
- Opponent in-turn interaction on the Fusion summon removes the draw trigger
Best use
Starter / Normal Summon revival body. Decks: Destiny Heros, Heroic, Vision HERO, Elemental HERO. Suggested copies: 1.
Evidence & gaps
- Verified: Text: Normal Summon revives a Level 4 or lower HERO from the GY, excluding itself; Text: Fusion-material trigger draws 2 and discards 1, once per turn; Stats: Level 4 WATER Warrior, 1400 ATK / 1300 DEF
- Observed: Present in 400 of 400 sampled decks, avg 1.07 copies; Two recorded combo boards, power_index 100, never tagged as starter or material; Typical copies 1 across the 6 StatisticsCard archetypes
- Inferred: Normal Summon route is the main start, based on text and deck placement; Net +1 card from the draw trigger once it fires; Negated body still usable as Level 4 material
- Data gaps: no banlist token — assumed 3 copies (unlimited) combo sample is only 2 boards with no recorded role_in_combo guides mention the card only inside archetype lists, not as a standalone analysis top_card_context empty: no ranking evidence






