Elemental HERO Liquid Soldier
WATER 4

Elemental HERO Liquid Soldier

  • Archetype:
  • Elemental HERO

  • ATK:
  • 1400

  • DEF:
  • 1300

  • View:
  • 994




When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 9, 2026
63± 6/ 100
Power Score
Intrinsic 60
Deck 65

Elemental HERO Liquid Soldier — Power Evaluation

Final Score: 63 ± 6 · Confidence: Medium

  • Intrinsic: 60 · Deck: 65 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Material body

Why it scores here

Liquid Soldier converts its Normal Summon into a revival of any Level 4 or lower HERO monster other than itself, and its Fusion-material trigger adds a conditional draw 2 / discard 1 (net +1 card). It runs in every sampled deck at about one copy, which confirms it is practical and cheap to play, but the combo sample is only 2 boards and it is never recorded as a starter or material there, so the combo score is held back. Its high ATK is irrelevant to the score; it has no interaction, so effect_interaction stays near zero.

Axis scores

Axis Score Evidence
Accessibility 70 Present in 400 of 400 sampled decks at about 1.07 copies, but the 2 combo boards never record it as a starter or searched piece (observed; the Normal Summon route is inferred from text).
Combo & Conversion 62 Its text revives a Level 4 or lower HERO from the GY, and the two recorded boards reach power_index 100 with about 2 starters each, but the card has no recorded role in either (observed; the revival route is verified from text).
Resource Economy 55 The Fusion-material trigger draws 2 and discards 1, a net +1 card, but it is conditional and once per turn (verified from text).
Effect & Interaction 10 No negation, removal, or disruption in its text (verified from text).
Material Utility 55 Level 4 WATER Warrior body usable as HERO Fusion material, and it still exists as a body when its effect is negated (inferred from text and stats).
Resilience & Flexibility 50 The GY-based Fusion-material trigger survives negation, but the Normal Summon revival needs the card to be Normal Summoned, which is fragile (inferred from text).
Deck-Building Efficiency 75 Typically one copy, unlimited under the assumed 3-copy limit, with no garnet or self-lock (observed from copies data; the limit is assumed, not verified).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Material body. Intrinsic ≈ 60, Deck ≈ 65, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Runs in every sampled Destiny Heros, Heroic and Vision HERO deck at about one copy
  • Normal Summon revival of any Level 4 or lower HERO other than itself
  • Fusion-material trigger gives a conditional net +1 card
  • Level 4 WATER body is a usable generic material and stays useful when negated

Weaknesses

  • No interaction or disruption
  • Revival needs a Normal Summon, which is fragile in hand
  • Combo evidence is only 2 boards with no recorded starter or material role
  • Draw trigger is once per turn and needs a HERO Fusion summon

Counters / choke points

  • Negating its Normal Summon effect stops the revival (the body remains)
  • Opponent in-turn interaction on the Fusion summon removes the draw trigger

Best use

Starter / Normal Summon revival body. Decks: Destiny Heros, Heroic, Vision HERO, Elemental HERO. Suggested copies: 1.

Evidence & gaps

  • Verified: Text: Normal Summon revives a Level 4 or lower HERO from the GY, excluding itself; Text: Fusion-material trigger draws 2 and discards 1, once per turn; Stats: Level 4 WATER Warrior, 1400 ATK / 1300 DEF
  • Observed: Present in 400 of 400 sampled decks, avg 1.07 copies; Two recorded combo boards, power_index 100, never tagged as starter or material; Typical copies 1 across the 6 StatisticsCard archetypes
  • Inferred: Normal Summon route is the main start, based on text and deck placement; Net +1 card from the draw trigger once it fires; Negated body still usable as Level 4 material
  • Data gaps: no banlist token — assumed 3 copies (unlimited) combo sample is only 2 boards with no recorded role_in_combo guides mention the card only inside archetype lists, not as a standalone analysis top_card_context empty: no ranking evidence











https://metaduelist.com/
Top